#ifndef PIXEL_H
#define PIXEL_H

#include <allegro.h>
#include "actorGraphic.h"
#include "mask.h"

class Pixel : public ActorGraphic{
    public:
        Pixel(Actor *aowner, int col);
        ~Pixel();

        void draw(BITMAP *bmp);
        int get_w();
        int get_h();
        Mask *get_mask();

    protected:
        int color;
        Mask *mask;
};

#endif // PIXEL_H
